Nvidia 3d Gen

    2

    Transform text or images into high-quality GLB 3D models using NVIDIA TRELLIS NIM.

    $12

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    Works with the AI tools you already use

    Claude CodeClaude CodeCursorCursorCodex CLICodex CLIGitHub CopilotGitHub CopilotGemini CLIGemini CLI+20 more

    nvidia-3d-gen

    Example session with this skill installed

    Generate a low-poly fantasy sword with a glowing blue gem.

    • Read your context and instructions
    • Compiled the nvidia-3d-gen

    Generating 3D model: a low-poly fantasy sword with a glowing blue gem...
    Request submitted: req_abc123
    Status: pending (attempt 1)
    Status: completed (attempt 4)
    3D MODEL: /Users/dev/.claude-3d-gen/model_1715600000.glb (1,240 KB)
    Open in Blender: File > Import > glTF 2.0

    Connects securely to your tools. The creator never sees your data.

    What you get

    Generate game-ready props from text descriptionsConvert 2D concept art sketches into 3D meshes for prototypingBuild rapid 3D assets for WebGL and Three.js environmentsAutomate the creation of 3D variations for character equipment

    About this skill

    Generate high-fidelity 3D assets in seconds

    Modern game development and web experiences require 3D assets, but manual modeling is time-consuming. This skill bridges the gap by leveraging NVIDIA's TRELLIS model (hosted on NVIDIA NIM) to generate production-ready 3D meshes directly from your AI agent. It solves the bottleneck of prototyping and asset creation, moving you from concept to mesh in under a minute.

    What it does

    This skill interfaces with the NVIDIA TRELLIS API to perform two primary tasks:

    • Text-to-3D: Converts descriptive prompts (e.g., "a steampunk airship") into a textured 3D mesh.
    • Image-to-3D: Transforms a 2D reference image or concept sketch into its 3D volumetric equivalent.

    Why use this skill

    Unlike basic image prompts, this skill handles the heavy lifting of 3D data management: base64 encoding/decoding, asynchronous request polling, and state management for multi-stage generation. It provides clean, standard GLB files that are immediately ready for use in professional pipelines without manual cleanup.

    Supported export & workflows

    • Format: GLB (Standard binary glTF)
    • Tools: Direct import into Blender, Unity, Unreal Engine, Godot, and Three.js.
    • Storage: Automatic local directory management with timestamped versioning.

    How to install

    Works the same in every agent - Claude, Cursor, Codex, Copilot and 20+ more.

    ~30 seconds
    1. 1

      Download the ZIP

      Free skills download straight away. Paid skills unlock right after purchase.

    2. 2

      Unzip into your skills folder

      Every agent reads skills from one folder on your machine. Drop the unzipped folder in there.

    3. 3

      Ask your agent to use it

      Restart the agent if it was already running. It picks the skill up automatically - no config needed.

    Skills folder by agent

    Click the path to copy it. Create the folder if it does not exist yet.

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    Recently published to Agensi

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    Security scanned

    Verified clean 5 months ago

    • Passed all security checks, Safe to install

    Listed5 months ago

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