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Long-Form Fiction Coach
A structured coaching system for planning and drafting novels, web serials, and long stories. It scaffolds premise, plot structure, character arcs,...
$5
Works with the AI tools you already use
Long-Form Fiction Coach
Example session with this skill installed
I have a premise: A disgraced detective is hired to find a missing heir in a city where memories can be traded as currency. Map this to a Three-Act structure with major beats.
- Read your context and instructions
- Compiled the long-form fiction coach
I have mapped your premise to a Three-Act structure, focusing on the memory-trading mechanic as the primary source of conflict and plot progression.
Three-Act Structural Blueprint: The Memory Detective
| Beat | Act / Point | Description | Stakes/Conflict |
|---|---|---|---|
| Inciting Incident | Act 1 | Detective is offered the case by a rival who "sold" the memory of the heir's location. | Accept the case or face permanent poverty/obscurity. |
| Plot Point 1 | End of Act 1 | Detective enters the 'Under-Market'; realizes their own disgraced past is the currency needed. | Entering a world where they can't trust their own mind. |
| Pinch Point 1 | Act 2A | A key witness "wipes" themselves before the detective can interrogate them. | Loss of a vital lead; ticking clock starts. |
| Midpoint | Act 2 | Detective discovers the heir isn't missing but is the architect of the memory-trading system. | Shift from 'Rescue' to 'Survival/Exposure'. |
| Pinch Point 2 | Act 2B | Detective's partner sells their memory of the detective's innocence. | The detective becomes the hunted. |
| Plot Point 2 | End of Act 2 | The detective loses a core childhood memory to gain access to the heir's sanctum. | Total loss of self-identity. |
| Climax | Act 3 | Final confrontation where the detective must use 'false memories' to trap the heir. | Moral choice: reclaim their past or save the city. |
| Resolution | Act 3 | The heir is exposed; the detective remains 'blank' but at peace. | The cost of the truth is the detective's history. |
Next steps
- Define the specific "Want" vs "Need" for the detective to ground these beats in a character arc.
- Draft the Scene Beat Card for the Inciting Incident, focusing on the "Memory Exchange" visual.
- Choose a secondary character to act as the "B-Story" representative for the memory-trade ethics.
Connects securely to your tools. The creator never sees your data.
What you get
About this skill
The problem
Writing a novel often stalls because of structural collapse or inconsistent character arcs. Vague ideas fail to become cohesive manuscripts without a technical blueprint for pacing and plot beats.
What it does
- Generates scene-by-scene blueprints using Three-Act, Save the Cat, or Snowflake methodologies.
- Maps character arcs (Want vs. Need) directly to specific plot points to ensure narrative growth.
- Executes multi-pass revisions focused on structural integrity, pacing lulls, and POV consistency.
- Standardizes scene beats with clear goals, conflicts, and outcomes to prevent filler chapters.
Why this beats prompting it yourself
Most generic prompts produce flowery prose but ignore the underlying mechanics of long-form storytelling. This skill enforces a rigorous editorial workflow that treats a novel like a structured project, ensuring every scene serves a measurable purpose in the larger architecture.
Use cases
- Architecting a new novel from a single-sentence premise.
- Auditing a stuck mid-draft to identify where the pacing or character motivation failed.
- Converting a loose outline into a detailed beat sheet for web serial production.
- Performing targeted revision passes for voice consistency and structural payoff.
How to install
Works the same in every agent - Claude, Cursor, Codex, Copilot and 20+ more.
- 1
Download the ZIP
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- 2
Unzip into your skills folder
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- 3
Ask your agent to use it
Restart the agent if it was already running. It picks the skill up automatically - no config needed.
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