- Home
- Skills
- Business & Operations
- game design pitch deck audit
game design pitch deck audit
Professional audit for game pitch decks to ensure publisher readiness, business logic, and structural clarity.
$5
Works with the AI tools you already use
game design pitch deck audit
Example session with this skill installed
Audit my pitch deck for 'Neon Protocol,' a cyberpunk tactics game. The deck has a long team bio, 10 slides on lore, 1 slide on the core loop, and asks for $500k for a 12-month dev cycle.
- Read your context and instructions
- Compiled the game design pitch
- Generated the document
The audit identifies a significant imbalance between lore exposition and technical proof. While the creative vision is established, the deck suffers from "Bio Bloat" and "Identity Fog," potentially signaling to publishers that the team prioritizes world-building over execution.
Game Pitch Deck Audit: Neon Protocol
| Category | Assessment | Status |
|---|---|---|
| Structure | Over-indexed on introduction; lacks a dedicated comparables/market slide. | ⚠️ Weak |
| Team Credibility | 3 slides of bios is too much. Focus only on shipped titles and platform experience. | ❌ Bio Bloat |
| Game Hook | The 'Neon Protocol' hook is buried under 10 slides of lore. Needs to be on Slide 2. | ⚠️ Identity Fog |
| Proof | Minimal evidence of systems or core loop. Need to see the prototype in action. | ❌ High Risk |
| Business Case | Missing target audience definition and genre-specific market logic. | ❌ Missing |
| The Ask | $500k for 12 months for a tactics game is high-risk without a shown vertical slice. | ⚠️ Budget Naivety |
Detailed Findings
Structure Audit: The flow is disrupted by a 10-slide lore block. Most publishers will drop off by slide 5 if they haven't seen a core loop or a unique selling point (USP).
*
Visual / Readability: If sent via email, the reader will be confused by the mechanics because the "Work" section is limited to a single slide.
*
Publisher-Fit: Fails to answer "Why now?" The cyberpunk genre is crowded; the deck doesn't explain how this stands out against existing successful titles.
Recommendations
CRITICAL: Move the Core Loop slide to the front (Slide 3). Compress 10 lore slides into 2 visual-heavy mood boards.
2.
IMPORTANT: Add a "Comparables" slide. List three similar games, their estimated sales/success, and how Neon Protocol differs.
3. POLISH: Shorten the team section. List names, roles, and "Key Project X" only.
Next steps
- Draft a new slide for Market Comparables using SteamDB data.
- Condense the lore slides into a "World & Aesthetic" spread.
- Verify the $500k budget against a month-by-month burn rate to show fiscal maturity.
game-design-pitch-deck-audit.pdf
PDF · document
Example file from a real run - the skill writes it into your workspace.
Connects securely to your tools. The creator never sees your data.
What you get
About this skill
The problem
Game developers often create decks that focus too much on game mechanics while ignoring the business case, or they build slides that only work with live narration. These gaps lead to immediate rejection by publishers and investors who need to see a credible, self-explanatory path to ROI.
What it does
- Evaluates deck structure to ensure essential questions about budget, timeline, and team credibility are answered.
- Identifies identity fog where the core game hook is buried under irrelevant details.
- Audits the balance between the creative vision (the dream) and technical evidence (the proof).
- Detects high-risk signals like budget naivety, bio bloat, and market handwaving.
- Provides prioritized recommendations to improve readability for asynchronous review.
Why this beats prompting it yourself
General AI often gives vague feedback like "make it more engaging." This skill uses a specialized framework built on publisher-specific expectations, checking for technical proof-of-work and realistic scoping that general models overlook.
Use cases
- Reviewing a vertical slice pitch deck before submitting to a major publisher.
- Polishing an investor deck to ensure the business case is as strong as the gameplay.
- Auditing a deck intended for "cold" email sends where it must stand alone without a speaker.
- Checking if a budget and timeline ask appears amateurish to seasoned industry veterans.
How to install
Works the same in every agent - Claude, Cursor, Codex, Copilot and 20+ more.
- 1
Download the ZIP
Free skills download straight away. Paid skills unlock right after purchase.
- 2
Unzip into your skills folder
Every agent reads skills from one folder on your machine. Drop the unzipped folder in there.
- 3
Ask your agent to use it
Restart the agent if it was already running. It picks the skill up automatically - no config needed.
Skills folder by agent
Click the path to copy it. Create the folder if it does not exist yet.
Reviews
No reviews yet
Be one of the first to try it. Every listed skill passes our trust checks below.
Security scanned
Passed our 8-point scan before listing
Fresh listing
Recently published to Agensi
30-day refund
Not a fit? Get your money back
Trust & safety
Security scanned
Verified clean 11 days ago
- Passed all security checks, Safe to install